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Macro dark age of camelot paladin
Macro dark age of camelot paladin










These guilds and alliances can be what really makes your gaming experience enjoyable. The odds are good you will find one that will suite you. Each guild has its own personality, so if you find yourself in a guild you don’t like, simply leave it and find another. Each realm has one very large guild that actively invites new and returning players as well as a multitude of smaller guilds. The second most important piece of advice is to find yourself a friendly guild to join. You'll be amazed to find out that a Runemaster is capable of far more than just dealing damage and an Armsman can interrupt casters from range. Also, experiment with your class both in RvR and in PvE so you can really learn what it can and can’t do. While RvR is the primary focus of this game, it is about 15 years old which means there are a lot of things to do. If you find that you aren’t having fun, try something else or another class. The most important piece of advice is to have fun, this is a game after all. While we have tried to put the most common and important tips here, a full list of everything that you need to do is to much for one guide.

macro dark age of camelot paladin

This is a list of useful tips that have been compiled to help new players be prepared for RvR. Guess I'll crawl, I mean swim off with my group water breathe and cry.Written by Luvly and Amurdora with help from DKoC guild/alliance. Phase Shift is nice when you're about to take some frontloading facials but the glory ends when it does and you now find yourself where you had started from only you have 50% endo now. But what do I know, Sojourner line has a few good features and as far as active ML abilities FZ is the only one you can use offensively. However in doing this I would ask they shorten the reuse timer to maybe 10 minutes or 5 minutes if you cannot attack someone inside the FZ. So if they removed the attack feature of someone inside an FZ I know I will only be affected marginally. And the final use is simply using it to get away from someone because you're hurting something fierce and the fight won't go in your favor. Another third is when it's 2 on 1 and someone needs a time-out for being bad so I can concentrate on 1 person at a time.

macro dark age of camelot paladin

A third of the time I'm FZing someone is too shoot them some more.

macro dark age of camelot paladin

If they decided to strafe it was all over, not to mention if you had FZed yourself instead and now they get to beat down on you, that's embarassing.īut overall I would say my FZ use is 33/33/33. To counter it took a 4 button manuever that consisted of: Up until this fall it was broken on Mordred where you could FZ guildmates, group mates, and even yourself. I hate it when it's bugged and on my screen they get FZed, so I try shooting, get a shot off maybe but then it says they are not in view because the mofo strafed behind me and is waiting for the shizzle to wear off.












Macro dark age of camelot paladin